In preparation for Indie Speed Run 2015 (which went well and for which I will post our game when the voting period starts) me and a long time programming buddy, Markus, decided to prepare by building a handful of tools that are going to make some things a little easier. We find ourself discarding the
Read on »Archives: 2015
Old videos fixed
Some of you may have noticed, that most of the posts tagged with “from old blog” have broken videos. It turns out that it is not super easy to get a high quality video from unpublished blogspot blog posts (that’s what I did with my old blog), but I managed to find most of the
Read on »SudoHack update & Replay system
So I really have to write another blog post. 120 of the 173 total commits for my Git repository have been after the last blog post and I start to feel bad about putting anything new in the game, because I should have documented all the other stuff already. SudoHack update Notably I started putting
Read on »Tweaking values in SudoHack
It is fairly known that just tweaking values in a game a few percent can make or break awesome gameplay and create the difference between an iconic franchise and the joy of gameplay you often get from games that are made by some 13-year olds and uploaded for testing on a game developement board. Not
Read on »Exam preparation avoidance game jam
Last week Jonas and I knew that we had to start preparing for our upcoming condensed matter physics exam. Instead we jammed a little game, which should initially only take up one single day of our time, but actually took two. It’s a blatant copy of this game: Attention, German! Copying games is really interesting
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